

The original control surface was the Tangent Devices CP100. The Lustre architecture uses CPU and GPU optimizations to obtain realtime playback on high resolution files, as required for digital cinema color grading.
#Autodesk flame hardware skin#
It had a " Discreet" skin to have the buttons look like Flame and Smoke. Lustre 1.0 was released on Windows XP.Lustre is now integrated in the Flame Premium package. The original creators of Lustre are Mark and Aron Jaszberenyi, Gyula Priskin, Tamas Perlaki, Gabor Forgacs, Ferenc Bechtold.
#Autodesk flame hardware code#
Alpha and beta testing were held at Eclair Laboratoires in Paris.ĭuring the trials, Colossus was running on the Windows XP operating system, but the same code base was also used on the IRIX operating system. It was introduced under the Colossus name in private demonstrations at IBC show in Amsterdam in 2001. It was then developed as a standalone software. Lustre originated as a plugin for Autodesk's Flame product under the name "Colorstar" to emulate film type color grading using printer lights controls.


After the demise of 5D in 2002, Autodesk acquired the license to distribute the Lustre software, and later acquired Colorfront entirely. Lustre was originally a 5D product called Colossus, developed by Colorfront.
