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Autodesk flame hardware
Autodesk flame hardware





autodesk flame hardware
  1. #Autodesk flame hardware skin#
  2. #Autodesk flame hardware code#

The original control surface was the Tangent Devices CP100. The Lustre architecture uses CPU and GPU optimizations to obtain realtime playback on high resolution files, as required for digital cinema color grading.

  • Lustre 2012 ext1 saw the introduction of the Source grading workflow, allowing to see and grade the original source clips in a Flame/Smoke timeline and render them back as individual segments with all effects kept back into a Flame/Smoke timeline.
  • Lustre 2009 saw Windows and Linux releases back in sync.
  • Lustre 2008 was a Windows only release with the addition of an editing timeline.
  • Lustre 2.7 was the first iteration to see the Linux release and the integration of Incinerator, a cluster of render nodes to process pictures.
  • Lustre 2.5 had the first implementation of wiretap, the way to access Flame and Smoke libraries directly into the application browser.
  • The hotkeys were also changed from Colossus to match neither Flame nor Smoke.

    #Autodesk flame hardware skin#

    It had a " Discreet" skin to have the buttons look like Flame and Smoke. Lustre 1.0 was released on Windows XP.Lustre is now integrated in the Flame Premium package. The original creators of Lustre are Mark and Aron Jaszberenyi, Gyula Priskin, Tamas Perlaki, Gabor Forgacs, Ferenc Bechtold.

    #Autodesk flame hardware code#

    Alpha and beta testing were held at Eclair Laboratoires in Paris.ĭuring the trials, Colossus was running on the Windows XP operating system, but the same code base was also used on the IRIX operating system. It was introduced under the Colossus name in private demonstrations at IBC show in Amsterdam in 2001. It was then developed as a standalone software. Lustre originated as a plugin for Autodesk's Flame product under the name "Colorstar" to emulate film type color grading using printer lights controls.

    autodesk flame hardware autodesk flame hardware

    After the demise of 5D in 2002, Autodesk acquired the license to distribute the Lustre software, and later acquired Colorfront entirely. Lustre was originally a 5D product called Colossus, developed by Colorfront.







    Autodesk flame hardware